In a full-on race scenario with a bunch of other cars around, it would usually hang around the 55-60 FPS range. On quieter stretches of road, everything was flying along at around about 80-90 FPS. This is giving me a wildly varying framerate (which is probably to be expected, with a framerate that isn’t capped at 60) but one that isn’t too problematic. Right now, I’m running on a mix of High and Ultra with Motion Blur off, Ambient Occlusion set to HBAO, and Anti-Aliasing set to TAA. I’ll get to this later, but I really cannot decide if this looks gorgeous or horrible. I adjusted this immediately, because if there’s one thing I like, it’s a nice texture quality (and if there’s one thing I don’t like, it’s motion blur). It auto-defaulted to the bits you can see in the top screenshot, which had Texture Quality on Low while everything else was actually reasonably high. Which apparently wasn’t in the console versions, but will be making its way there eventually.
NFS HOT PURSUIT PC CONTROLLER SUPPORT MANUAL
Need for Speed apparently also has support for higher resolutions if you’ve got a monitor that supports them, and if you’ve got the hardware grunt for it, you’ve also got an uncapped framerate, steering wheel support for a variety of Logitech/Thrustmaster/Fanatec peripherals, and, uh, manual transmission. Not as hugely in-depth as I’d like, but better than I expected. But is my i7-3820 with 16GB RAM and a GeForce GTX 970 enough to make it purr like a tiger, or do I need a bit more under the hood? A bit of both, actually.įirst up, let’s have a look at the options. Need for Speed is surprisingly svelte, cruising up to the starting line at a mere 13GB. Etc.īasically, I’ve actually played this series, and while I normally try to avoid covering racing games because terminology like “oversteer” and “torque” and “Scandinavian Flick” makes my eyes glaze over, I think this is a vehicle I can handle. Hot Pursuit was… well, everyone but me liked that. Need for Speed: Underground offered some excellent new bits and pieces. The Need for Speed and Need for Speed 3: Hot Pursuit were great fun, when I was younger. I like my arcade racers, and I’ve got a bit of history with this particular series. In a lobby, the host can change the game mode, car tier, event location, and teams.While I’m definitely not a petrol head, I’m certainly more up-to-speed with Need for Speed (that was unintentional and I’m so, so sorry) than I am with wrestling.
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![nfs hot pursuit pc controller support nfs hot pursuit pc controller support](https://i.ytimg.com/vi/OivsqNuzAMo/maxresdefault.jpg)
Friends Only - Allows any players on the platform friends list or the EA Friends list of a player in the lobby to join.Invite Only - Requires invites to be sent to players before they can join.Within this section, players can also choose how other players can access their setup lobby: If a suitable match can not be found, matchmaking will prioritise the game mode ahead of the player's selected car tier, and join an open slot of any game mode if no match can be found.Ĭreate Session allows player to setup custom lobbies with their own selection of game mode, car tier, event, and players. Through Find Session, players are given the option to choose their preferred game mode and car tier. Quick Match allows players to join any current game session or lobby with an empty player slot without any search restrictions in place.įind Session is public matchmaking for finding an open slot in lobbies or game sessions aligning to the player's search criteria of game mode and performance tier.